Executes a comparison operation between two values, which triggers either the true output or the false output, based on the result.
Compare node also passes the value used to execute the node.
For example, if you use a link to set the value A and that is set to also Execute, Output If True/False will output that A value.
Execute | Executes the Node |
↳ On Start | Executes the Node at the start of the game |
Enabled | Enable or disable the node. Disabled Nodes cannot be executed |
Value A / B | The values that will be compared by the Node |
Operator | The comparison operation used when executed |
Output if True / False | Outputted value based on the comparison result |
Here's a link to the hype that shows how to implement and use the Compare node: