Value generator. Executing the node will generate a random value based on its parameters and pass it forward.
Execute | Executes the node |
↳ On Start | Executes the node at the start of the Game |
Enabled | Enable or disable the node. Disabled nodes cannot be executed |
Minimum / Maximum | Minimum and maximum result values |
Seed | A number used to initialize the pseudorandom number generator. Use 0 for a random Seed and result |
Type | Outputted value type. Float (0.0, 0.1, 0.2, 0.3...) or Integer (0, 1, 2, 3...) |
On Random Value | Outputs a random value in the Minimum/Maximum range |
On Random Value Per Link | Outputs a different random value for each link in the Minimum/Maximum range |
Here's a link to the hype that shows how to implement and use the Random node: