Edit | Edit the type and number of inputs as well as how they are selected |
Execute | Performs the node's set actions |
↳ On Start | Executes the node as soon as the game loads |
Enabled | Enable or disable the node. Disabled nodes cannot be executed |
Seed | Set a seed for random number generation to select an input *The Seed is only visible if the Selector is set to Probability Distribution |
Value | The value determines which input case is passed from the output *Value is used when Selector is set to Integer or Decimal Range |
Inputs | Set the inputs for the selector |
Outputs | Outputs one of the input cases based on the node's settings |
Type | Select what type of selector you want |
Data Type | Select what type of data the Selector will output |
+ Add Case | Add a new case |
Cases | All cases in the Selector |
↳ Edit Case | Tap the value to edit it |
↳ Delete Case | Tap the garbage can icon to delete the case |
✔ Confirm | Closes the Selector editor |
Integer | Inputs are static numbers. Outputs the input case that is equal to the set value |
Decimal Range | Inputs are range of numbers. Outputs the input case that has the range number in |
Probability Distribution | Inputs have probability numbers. Outputs a random input case based on the probability of each case. |