The A/B Test Node allows you to create features that will behave 1 of 2 different ways for each player.
Once implemented and some data has been collected from players your game stats page will be able to compare stats between players who got each variation of the test.
Execute | Execute the Node |
↳ On Start | Execute the Node as soon as the game starts |
Enabled | Enable or disable the node. Disabled Nodes cannot be executed |
A Name | Name the A path |
B Name | Name the B path |
A | Output to execute the A logic |
B | Output to execute the B logic |