Global Save node can be used for having data that's shared between all players in the game.
For example, you can have boss enemy that multiple player can damage over time.
Execute | Executes the node. |
↳ On Start | Executes the node at the start of the Hype. |
Enabled | Allows the node to be executed. |
Output Value | Stored value. |
Output | Outputs the stored value when executed. |