Use the Log to troubleshoot logic during playtesting.
When the Log is executed it will display all of the input values in a box at the top center of the screen.
Logs are only visible during playtesting, they will not appear when players play your game.
Execute | Execute the Node |
↳ On Start | Execute the Node as soon as the game loads |
↳ Always | Execute the Node every frame |
Enabled | Enable or Disable the Node. Disabled Nodes cannot be executed |
Log Level | Determines the color of the log messages |
Text | Label the Log, text appears to the left of values in the Log |
Value | Input a single value |
Vector | Input a vector |
X, Y & Z | Input up to 3 separate values (all 3 values will be displayed when the log is executed) |
Info | Log characters are white |
Warning | Log characters are yellow |
Error | Log characters are red |