Use the Log to troubleshoot logic during playtesting.
When the Log is executed it will display all of the input values in a box at the top center of the screen.
Logs are only visible during playtesting, they will not appear when players play your game.
| Execute | Execute the node |
| ↳ On Start | Execute the node as soon as the game loads |
| ↳ Always | Execute the node every frame |
| Enabled | Enable or Disable the node. Disabled nodes cannot be executed |
| Log Level | Determines the color of the log messages |
| Text | Label the Log, text appears to the left of values in the Log |
| Value | Input a single value |
| Vector | Input a vector |
| X, Y & Z | Input up to 3 separate values (all 3 values will be displayed when the log is executed) |
| Info | Log characters are white |
| Warning | Log characters are yellow |
| Error | Log characters are red |