Time modifier allows you to speed up or slow down physics calculations for single object or multiple objects in the scene
Parameter | Explanation |
---|---|
Target | The target object for the Time modifier. Note: If no target is set the time modification will be applied to all dynamic physics objects as well as Node runtimes |
Affect friction/impacts | If enabled, time modification is taken into account on Friction and Impact forces. |
Time multiplier | Mutliplies the physics time with set value. Normal speed = 1 |