Create a position vector to use with other nodes such as the Mover or Look At nodes.
The node can be rotated allowing creators to manually set the direction of the axis independently of the target object.
Execute | Executes the node |
↳ On Start | Executes the node at the start of the game |
Enabled | Enable or disable the node. Disabled nodes cannot be executed |
Global Transform | If the Axis-Length is glued to another object ignore the rotation of the parent object |
Length | The distance of the position from the center of the node |
Output Vector | Send the calculated vector to other nodes |