Color node can store and change the color of texts or user interfaces during gameplay. It is basically a variable that stores a color.
📢 Note: When storing or changing the colors of objects, you'll need the Visual Material node instead.
| Execute | Executes the node | 
| ↳ On Start | Executes the node at the start of the game | 
| Enabled | Enable or disable the node. Disabled nodes cannot be executed | 
| Color | Set the stored color manually or with a color vector link from an other logic node | 
| Output | Sends the stored color vector or the color index |