Object Changer is used to change object visual, physical shape or material from one object to another.
Source | Source object |
Target | Target object |
Execute | Executes the Node |
↳ On Start | Executes the Node at the start of the Game |
Enabled | Enable or disable the node. Disabled Nodes cannot be executed |
Change Model | Applies Source object visual to Target object |
Change Physical | Applies Source object physical collision to Target object |
Change Colors | Applies Source object materials to Target object |
Apply Scale | Applies Source object scale to Target object. |