- Added World Map
- Create games with multiple levels and shared logic
- Added Game Size Limit, 10mb
- You can find in the size limits and breakdown on what takes space in the editor settings
- Added custom Skybox Image support
- You can import custom Skybox images. Recommended aspect ratio 2:1
- Added editor grid size and origo options in the grid settings
- Holding Visual Material shows usages in hierarchy
- Deleting Visual material or Color changes existing objects to use closes remaining material/color
- Doesn’t work with the UI node yet.
- Visual material and particle effect usage counts greatly improved
- List reordering improvements
- Desktop improvements
- Better support for text pasting
- Hold ctrl/cmd to toggle snapping when moving objects
- Improved the Numbad look
- Added Global Save node
- Shared data between all players in session
- The Broadcast Listener node can now output rotations
- You can now Log rotations using the Log node
- Social node now outputs Engagement Level and has option to open comments when executed
- Fix: Tilemap editor locked camera instead of moving pivot when panning the view
- Fix: opening particle effects in a big hype isn't slow anymore
- Fix: Environment controller kept showing preview even when node was deleted
- Fix: Quick save prompt was shown to spectators of a livestream session if the host declines the save
- Fix: Sky brightness and Ambient Intensity properties in Environment controller node did not work
- Fix: Livestream host pressing back button while editing a tileset caused all spectators to the kicked out of the session
- Fix: Cashout Page doesn't show correct games the first time after installing an update
- Desktop Fix: Pressing backspace and adding a component while editing UI node caused the application to crash