Max Player Count |
Set the maximum number of players that can be in the same session |
Player Display Style |
Set if other players in the game are Opaque (solid objects) or Transparent (semi invisible) |
Name Scale |
Set how big player names will be |
Enable physical collisions |
When enabled, other players have physical collisions and can interact with the world. |
Group |
Which object groups other players belong to. |
Prefer spectating |
When enabled, preferes spectating over showing replays in the feed. |
Physical objects |
Select physical objects that will be synced to all players. |
Visible Player Reusable |
Sets the reusable that should be shown as the player character. When Automatic toggle is off, you can choose e.g. the spawned objects that other players should see (e.g. pet followers). Such custom objects must be reusables so you can select them from the list that opens by pressing Add. |
↳Automatic |
Automatically detect what objects other players are controlling and show them to all players in the game session. By default this toggle is on: "ghosts" will look like the player character that the creator has chosen. This is a good option also if you have a selection of characters from which each player gets one when they join the game. |