Music assets need to be imported from the Asset Browser in order to be playable by this node. Plays the set music track when executed.
Execute | Executes the node |
↳ On Start | Executes the node at the start of the game |
Enabled | Enable or disable the node. Disabled nodes cannot be executed |
Looping | Play the music once or loop indefinitely |
Restart on Start | If the music was playing when the player restarts the game and this parameter is enabled, the music will restart from the beginning |
Music | The music track to be played |
Tune | Changes the pitch of the music in semitones (-12 to 12). Makes the music slower/faster in the process |
Fine Tune | Fine tune the pitch in cents, 100ths of a semitone (-100 to 100) |
Volume | Volume of the music ranging from 0 (none) to 1 (full volume) |
On Start | Executes when music starts playing |
On Stop | Executes when music stops |
Time | Outputs the current playtime of the music |