By default, all objects have this meta-Node.
The Object Node has only 2 options that determine how this object can interact with others in a game.
Group | Set which object group(s) this object belongs to. There are 10 color coded object groups to use and any object can belong to multiple groups. |
Reference Object | Changes the object into an instanceable object, which can be used in other Nodes but will not appear in the world itself. |
Object groups are used by other Nodes such as Collision Detectors or Raycasters to determine which objects they can interact with.