Send a value to the Delay node, and this value will be passed on with a delay. Delay Node can delay actions while there are other actions already being delayed by the same node. If you only want to trigger a node with delay, you may want to use Interval node instead.
Delayed input Value | Value to be outputted after the delay |
Delayed input Vector | Vector to be outputted after the delay |
Delayed input Object | Object to be outputted after the delay |
Enabled | Enable or disable the Node. When disabled the Delay will not pass signals that are sent to it |
Delay Change Affects All | If enabled, change in delay will affect all inputs that are currently being delayed |
Delay Seconds | Input the duration of the delay in seconds |
Output | Outputs the input Value/Vector/Object after a delay |
Here's a link to the hype that shows how to implement and use the Delay node: