| Delayed input Value | Value that will be passed on through the Output after the delay |
| Delayed input Vector | Vector that will be passed on through the Output after the delay |
| Delayed input Object | Object that will be passed on through the Output after the delay |
| Enabled | Enable or disable the node. When disabled the node will not pass signals that are sent to it |
| Delay Change Affects All | If enabled, changes made to the delay value during game play will affect all values that are currently being delayed |
| Delay Seconds | Input for setting the duration of the delay in seconds. You can also set this value manually |
| Output | Sends the inputted Value, Vector or Object after the delay |
Here's a link to a demo that shows how to use the Delay node: