Containers can be used for a variety of purposes depending on the Container Type. There are 4 types of containers, each with their own settings, features and uses.
| Type | Use | 
|---|---|
| Plain Container | Store objects and nodes to organize your logic | 
| Behavior | Create logic that can be applied to multiple objects throughout your game | 
| Function Source | Create logic that can be called by the Function Caller Node | 
| Reusable | Create objects with or without additional logic applied that can be reused throughout your game |