The Player Info provides data that makes it possible to design game features for rewarding active players, as well as those who have promoted the game by sharing it with links. You can also detect if a user is in a party, or if they opened the game through a share link.
This node is also useful if you want to use the player's name or profile picture in the game's user interface.
Execute | Executes the node |
↳ On start | Executes the node as soon as the game loads |
Enabled | Enables or disables the node. Disabled nodes cannot be executed |
Player name | Sends the player's name. To show it, connect this output to a Text or a UI node |
Profile picture | Sends the player's profile picture. To show the picture, you need a UI node with an enabled Image input |
Playtime | Sends the total time that the player has played the game in seconds |
Session count | Sends the total number of the player's sessions in this game. A session starts when you press Play or Continue and enter the game. It ends when you exit the game completely. If the previous session has ended less than 5 minutes ago, playing the game again does not increase session count. |
Activity day | Sends the number of days that the player has played the game on |
Is in party | Sends the value 1 if the player is in a party, 0 if they're not in a party. |
Opened from share link | Sends the value 1 if the player has opened the game using a link shared by someone. If the player didn't open the game through a link (e.g. simply found the game in the HypeHype app), this output sends the value 0. |
Own share referral count | Sends the total amount of players who have entered the game through a link you have shared |