The Environment Controller tool is used to change Environment Settings dynamically during gameplay.
Execute | Executes the Node |
↳ On Start | Executes the Node at the start of the Game |
↳ Always | Executes the Node on each frame |
Enabled | Enable or disable the node. Disabled Nodes cannot be executed |
Preview | If enabled, shows the preview in the editor. |
Property | Environment property to change |
Color/Value | Sets the color or value of the selected Environment property |
Here's a link to the hype that shows how to implement and use the Environment Controller node: