Retention is the percentage of new players who come back to your game after playing it for the first time, otherwise known as Day Zero, or D0.
D0, D1, and D3 refer to days that are used for benchmarking that measure your games retention.
EG:
D0 ( Day Zero ) = the first day players play your game.
D1 ( Day One ) = the percentage of those players who return the next day.
D3 ( Day Three ) = the percentage of those players who return 3 days after D0.
To qualify to win, reach a Day 3 retention of 10%, 12% or 15% with your game!
For example, you'll need 1,000 new players to start playing your game on Monday, with 100 of those players still playing your game on Thursday to reach a Day 3 retention of 10%.
D3 with 10% Retention Wins | $10,000 USD |
D3 with 12% Retention Wins | $30,000 USD |
D3 with 15% Retention Wins | $60,000 USD |
The new challenge offers multiple retention targets to aim for, with the potential to win up to $100,000 USD. You now need to reach one of the following Day 3 retention rates:
100 out of 1,000 new players must still be playing by Day 3.
For example, if 1,000 new players start playing your game on Monday, 100 of those players still need to be playing your game on Thursday to reach Day 3 retention of 10%.
120 out of 1,000 new players still playing by Day 3.
150 out of 1,000 new players still playing by Day 3.
Only the first game to reach each retention target (10%, 12%, and 15%) will win that specific bounty. However, if your game reaches the 15% retention target, you will automatically win the bounties for 10% and 12% as well, effectively securing all three categories.
To ensure the performance, the Day 3 retention will be checked for the latest version of the game with at least 1,000 players, meaning you will need at least 100, 120, or 150 players to qualify for the respective retention bounty.
Once a game reaches one of the retention thresholds, HypeHype will give the winner candidate increased visibility, such as Home or ForYou feed boosts, to get 5,000 new players and verify its retention performance. After this successful verification, the prize money will be paid out.
The prize pool is still $100,000 USD, but the rules have been adjusted to allow more opportunities to win. The $100,000 USD Retention Bounty Challenge will continue until a game or more games meet the retention targets.
You can also create your game(s) together in collaboration with other people. In this case, the possible award money will be paid to the main account owner and the sharing of the prize money between the members of your team is up to you.
Well great news, all games published on HypeHype are automatically entered to take part into the challenge. You can monitor your game's performance from the Game's Stats page.
Be sure to track your games engagement along with key metrics, data points and insights and even playtesting videos to help improve your game.
HypeHype is currently available in the App Store and Google Play in Canada, Finland and the Philippines, but creators from any country get early access from here.
Just fill in the form on the page. You will get the access usually within 48 hours of sending your request.
HypeHype is free and works on mobile phones, tablets, desktops, Windows and Mac.
Yes! All challenge and competition award payments will be made in HypeCash to your account and you can cash them out in real money.
You can also earn more money through Engagement-based Payouts.
The $100,000 USD Retention Bounty Challenge will continue until all retention targets have been achieved and prizes awarded.
We are confident that these targets will be achieved as we strongly believe in the HypeHype creators’ abilities. We encourage all creators to keep improving their games and aiming for the win.
In the meantime, there are other ways to earn money through Engagement-based Payouts and In-game Purchases, so it’s always beneficial to continue creating, updating and sharing your games!
There are many factors that determine the success of your game. We'll cover some of the most important things to consider to give your game the best chance of delighting your players and climbing the top charts.
Discover how to use your game metrics to potentially improve your overall player satisfaction and perfromance.
See what aspects are working well along with identifying some aspects that aren't quite delivering the results as you quite expected.
If your game is good and performs well, it will start to get more visibility and players. You will also start earning the platform currency HypeX from players who are playing your game 🙌
You should of course share your game with your friends, family and online via your social medias!
Just use the unique URL link found in your game, by pressing Share.
You can also boost the visibility of your game on HypeHype with HypeX.
This way, you will be able to quickly kickstart your game's visibility and get more players.
No problem, simply head on over to our Discord Server and ask away in our dedicated Game-Jams Channel.
In order to receive prize money, you must agree to our Terms of Service and meet the simple requirements set out in those Terms, some of which are as follows:
18 years of age or older. (If you are younger, it is possible to request the payment to be done eg. to your parents account with their consent)
Having complied with the HypeHype Community Guidelines.
To avoid abuse (e.g., by bots), we reserve the right to remove suspected bot user accounts from the retention calculations. If there is substantial doubt of bot accounts altering the key performance indicators of the winning games.
HypeHype reserves the right to inspect the issue and make its own judgment based on the inspection.