If the effects HypeHype has by default do not fulfill your needs, you can create your own! This process can get a bit more complicated than the previous articles.
You can either start a new effect from scratch, or duplicate an existing one and edit it from there. Either way, you will need to dive into the Particle Effect editor. To access the editor:
- Add an effect to your scene.
- Open the details panel, and tap on the Emitted Effect.
- This will open the Particle Effect selection pop-up. Here, you can select an effect to edit or create a new one.
- Select to start a new effect.
particle_effects_editor.mp4
In this next pop-up, you can change the name of the effect, and add, delete, or edit emitters. Selecting one will open the Emitter editor, where you can edit different settings and see each emitter execute on its own.
particle_effects_star_burst.mp4
- Add any effect to your scene.
- Open the details panel, and select Emitted Effect.
- Tap on the plus symbol to create a new effect. Change the name to Star Burst.
- Make sure there is only one Emitter, and then tap it.
- Name it Stars
- Select the Star sprite.
- Go to Settings:
- Set Particle Age to 0.75 by tapping on the number.
- Set Emission Rate to 0.0.
- Set Particle Amount to 10.
- Set Effect Duration to 0.0625.
- Toggle Shoot to Direction On.
- Go to Size:
- Set Size at Start to 3.0.
- Set Size at End to 0.0.
- Go to Color:
- Set Color Start to a light blue.
- Set Color End to white.
- Set Intensity Start to 20.0.
- Set Intensity End to 10.0.
- Set Fade In to 0.0.
- Set Fade Out to 1.0.
- Set Fade Max to 0.1.
- Go to Transform:
- Set Positions X, Y and Z to 0.0.
- Set Rotation to 45.
- Go to Speed:
- Set Speed Y to 3.0.
- Set Speeds X and Z to 0.0.
- Set Speeds X and Y Random to 6.0.
- Set Speed Z Random to 20.0.
- Set Turning Speed to 0.0 and Random to 45.
- Set Gravity Y to -12.0.
- Now tap anywhere on the top half of the screen to go back.
- Add a new Emitter by tapping the plus icon on the bottom, select it, and name it Circle.
- Select the Empty Circle sprite.
- Go to Settings:
- Set Particle Age to 0.375.
- Set Emission Rate to 0.0.
- Set Particle Amount to 1.
- Set Effect Duration to 0.0625.
- Toggle Shoot to Direction On.
- Go to Size:
- Set Size at Start to 2.0.
- Set Size at End to 15.0.
- Go to Color:
- Set Color Start to a light blue.
- Set Color End to white.
- Set Intensity Start to 100.0.
- Set Intensity End to 10.0.
- Set Fade In to 0.0.
- Set Fade Out to 1.0.
- Set Fade Max to 0.1.
- Go to Transform:
- Set Positions X, Y and Z to 0.0.
- Set Rotation to 45.
- Go to Speed:
- Set Speeds X, Y and Z to 0.0.
- Set Turning Speed to 0.0 and Random to 45.
- Tap on the top half of the screen to go back in menus all the way to the Particle Effect selection pop-up. Make sure you select Star Burst.
- Add a Button from the Logic menu to the scene.
- Drag a link from Button - On Start to Particle Effect - Executing - On.
- Open the Details panel on the Particle Effect, and toggle Executing Off.
- Playtest and watch your effect play when you tap the button.
Experiment with the emitter settings to create different effects.
For information on what each setting does, visit our Particle Effect documentation.
Explore the following links for more related content and additional resources. These pages contain valuable information that complements what you’ve just read.
What Are Particle Effects?