Welcome to this tutorial series. Each part of the series will cover different aspects of creating games in HypeHype and, by the end, we will have created a 3D exploration game together.
Note: As the editor is continuously being updated and improved the UI in some tutorials may not match the current UI in the app. However, the functionality of the tools and features shown should be the same.
Start creating games in HypeHype by remixing existing games or selecting templates, accessing tutorials, and starting from scratch in the editor.
How to use objects in the Asset Library to create and customize a game, including adjusting properties, adding materials, and snapping modes for precise placement.
In this part we add a playable character and learn more about premades & Add-ons!
In this part we take a look how you can create your own logic in HypeHype.
Reusables and behaviors are important part when creating your own games in HypeHype.
In this part we add Timer that saves the score to leaderboard, and learn how we can use Speech node to communicate with the player.
Learn how to create custom User Interface to your game! We'll be adding timer and health bar that follows the player.