Used to store and output rotations.
Commonly used to provide rotation values to the Advanced Rotator or Rotation Math nodes.
| Execute | Executes the node |
| ↳ On Start | Executes the node at the start of the game |
| Enabled | Enable or disable the node. Disabled nodes cannot be executed |
| Rotation (Input) | Input rotation to be stored in node |
| Rotation (output) | Outputs the rotation when executed. |